This tutorial shows how to replicate the particle weapon effect of phasers, seen in the popular science fiction franchise, Star Trek. We will first look at creating the effect as seen in Star Trek The Next Generation and it's spin-offs, as well as taking a look at a variation of the effect seen in J.J. Abrams' Star Trek 2009 and Star Trek Into Darkness. It also covers general theory on creating proper glow falloffs on energy effects, as well as integrating those effects into a live action plate.
Daniel Broadway is a professional graphic designer working at an NBC affiliate as Graphics Director. He is also a freelance visual effects artist and compositor, having worked as visual effects supervisor on two independent feature films "20 Years After.", and most recently "A Lonely Place for Dying."