- Overview
- Transcript
2.1 Adobe After Effects Setup
In this lesson, we will go through the setup and a brief explanation of the tools you will need to make your liquid animation in After Effects.
1.Introduction1 lesson, 00:56
1 lesson, 00:56
1.1Welcome to the Course00:56
1.1
Welcome to the Course
00:56
2.After Effects Title Animation Tools3 lessons, 28:52
3 lessons, 28:52
2.1Adobe After Effects Setup07:56
2.1
Adobe After Effects Setup
07:56
2.2Downloading After Effects Title Templates14:43
2.2
Downloading After Effects Title Templates
14:43
2.3Customizing After Effects Title Templates06:13
2.3
Customizing After Effects Title Templates
06:13
3.Liquid Swirl Animations3 lessons, 23:57
3 lessons, 23:57
3.1How to Use Splines06:03
3.1
How to Use Splines
06:03
3.2How to Use Particle Effects07:56
3.2
How to Use Particle Effects
07:56
3.3How to Add Color09:58
3.3
How to Add Color
09:58
4.Liquid Splash Animations3 lessons, 33:17
3 lessons, 33:17
4.1How to Create a Ripple Effect11:17
4.1
How to Create a Ripple Effect
11:17
4.2How to Create an Impact Splash07:44
4.2
How to Create an Impact Splash
07:44
4.3Completing the Impact Splash14:16
4.3
Completing the Impact Splash
14:16
5.Final Touches3 lessons, 20:51
3 lessons, 20:51
5.1How to Add and Animate Text in After Effects09:47
5.1
How to Add and Animate Text in After Effects
09:47
5.2How to Add Your Footage05:00
5.2
How to Add Your Footage
05:00
5.3How to Render Your Video06:04
5.3
How to Render Your Video
06:04
6.Conclusion1 lesson, 00:48
1 lesson, 00:48
6.1Thanks for Watching00:48
6.1
Thanks for Watching
00:48
Hi everyone! My name is Jonathan Lam, and I'm a digital artist on a mission to empower, educate and inspire creative students just like you to gain the creative skills you desire!
Currently I work for Ubisoft as a concept and game artist. My skills range from graphic design to illustration, animation, 3D modelling/sculpting, concept art, and video editing. Some of the projects I've worked on include Hungry Shark World, Hungry Shark Evolution, Starbeard, and the Kickstarter-funded game called Eminence: Xander's Tales.
I've also worked as a graphic designer and illustrator with many high-profile clients, including Riot Games, Sony Entertainment, Hasbro, and Google.



